DOROTHY’S ARC

a queer social game for queer social folx

it all started with a question: what if we queered Candyland, adjusted it to engage players of all ages, and imagined a world of normalized queer ecologies the same way sick children in hospital originally fantasized about candy? and then to add some spice, we turned it into a storytelling game building on the LGBTQ+ colors and their associated themes (as well as some common queer setbacks) to invite space for queer expression, compassion, and community building.

gameplay design by brynn asha walker & art design by ari glenn mombrea